Wednesday, February 16, 2011

Using GAME plan process with students...Week 7

The GAME plan is a valuable resource for teaching students to become a self-directed learners. Having created a GAME plan for myself, I can see the benefits it will have for my students. Setting goals, taking action, monitoring progress, and evaluation are all essential skills for self-directed learning. I will use this process to teach my students to become self-directed learners themselves.

To set goals for themselves, I will introduce my students to the NETS-S standards and indicators. From there, students will be able to decided which standards they are strong with and which standards they need to work on. They will then set the goals that they wish to accomplish in technology for the school year. To take action on these goals, I will make sure that I am doing my part to integrate technology into my instruction as much as possible to ensure student proficiency with these tools. This will help my students become confident and capable 21st century learners and enable them to meet their technology goals. Throughout this process, I will be monitoring their progress and expect them to be doing the same. I think that keeping journals or portfolios is the best way for students to ensure they are monitoring their own progress. To evaluate their progress, students will be able to look back on their work in the journals or portfolios and decide whether or not they have met their original goals for technology. If they choose, they can edit their work to ensure they have met their goals.

Having created my own GAME plan gives me the confidence to model this process for my students to ensure they are comprehending all that goes into creating a GAME plan and achieving their goals. By creating their own GAME plan, students have control of their own learning and it is a more personalized process. This process teaches them to become a self-directed learner and that is a skill that will enable them to be successful and capable 21st century learners.

3 comments:

  1. Hi Trisha,
    Thanks for your sharing. I like it very much that you mentioned about being self-directed learners. Indeed throughout the execution of the GAME plan, it does teach us to be self-regulated and self-directed. We found ourselves setting, checking, monitoring and evaluating the process ourselves and from the process, we learned and reflected.
    I agree with your analysis and I think your students will very soon enjoy the fruits they sow under your leadership and direction! Good luck!
    Sarah

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  2. I think you bring up a great point, in the idea students need to set their own goals. Students gain more from a content area when they take control over their own education. Having students create journals will help them remember to stay on track while you take the role of facilitating their education. This is showing that you are achieving your goal as well, handing over control to your students. Great job Stacy!

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  3. Students setting their own goals is an excellent way of guiding them to become self-directed learners, which will get them far in their lives. To evaluate learning they must look at what they have done and reflect on it, which will be easy for them to do with your having them keep journals. This also great for them to take responsibility of their learning and see what they need to work on. You know from experience how beneficial it is to have a GAME plan, so your students will also see this when they have their own. Great job and good luck!

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